Austin Thielmann fought his way fiercely in his team’s lane to take down towers and destroy the enemy base.
Thielmann’s teammate Chris Gardner kept his eyes on the screen and asked the other members why their tank was attacking.
After 27 minutes of teamwork and mouse maneuvering, Thielmann and his team, We Gottem Coach, moved their chairs away from their computers to shake hands with their victorious foes, the Towersnakes.
Thielmann and Gardner were two of some 120 avid gamers who attended the Iowa State Open LAN Gaming Tournaments in the Howe Hall Atrium on Saturday.
Players met in the hall from about 11 am to approximately 10:30 pm Hosted by the Game Renegades Club of Iowa State, the event allowed players to play in “League of Legends” tournaments, “Hearthstone” and “Super Smash Bros .: Melee” and “Wii U” for $ 5.
It is the biggest event of the year for the club, said Ahmad Al-Shaibi, graduate student in animal science and member of the club. The club hosted the event for about four years, and it’s the biggest turnout it has ever seen.
About 15 people came from outside the campus; including Brandon Spoons, 20, of Des Moines.
This was the first time Spoons had attended a community gaming event and even bought a laptop to attend. He said he was glad to be out and had fun meeting new people.
Spoons was part of We Gottem Coach, a team that didn’t meet until they arrived at Howe Hall that morning. Thielmann said the team members were friends at the end of the tournament.
” I’m happy that [Game] The renegades put that on, ”Thielmann said. “They have to do more.”
Al-Shaibi said that was exactly what the group wanted to do. Future cabinet members hope to have an event of a similar size next year with the possibility of expanding in subsequent years.
The club spent months preparing for the event. Club member and open-option freshman Keegan Ferreter said setting up the event even provided members with problem-solving skills to overcome a few obstacles on the day, including poor internet connection. – an essential part of the day.
Al-Shaibi said a few members made about 200 feet of cable to connect to a port so that each player can connect.
Thielmann said he came because he “just wanted to play” even though being knocked out of the tournament was not his favorite part.
“It was a great way to meet people,” Thielmann said, putting away his computer. “It was a fun time.”
One of the main goals of the club is to provide people with the opportunity to form friendships in addition to playing skills, said Ferreter, who will be the president of public relations next year. Saturday was an opportunity for the players to meet people and participate in a friendly competition.
Ferreter said people stay long after the club’s regular meetings, which take place almost every week, to chat and get to know each other, behavior reflected in Saturday’s tournament. This trend continued in the Open LAN, with a few players staying around an hour after the tournament ended.
Even after being eliminated from the tournament, several participants stayed for a few hours after their last match to continue playing or chatting with new friends.
“We wanted to create a place where people want to come,” Ferreter said. “It’s a competitive game, but it’s a fun and social game. It’s still a sense of community.
The club has another club-wide LAN on April 18.